My current body of work is influenced by cartography, topography and geology with a focus on developing a coalescence between digital fabrication techniques and traditional hand making skills; specifically, those of tapestry weaving. The resulting design methodology combines a range of skills which enable me to create three-dimensional textile ‘landscapes’. Thus, the traditional flat wall mounted tapestry transforms into a sculptural artefact; linked to the geology and land.
The convergence of these areas challenges me, but also conveys a balance within my practice. I enjoy the immediacy of designing on the computer and combining this with the slower pace of weaving. Each of these being methodical processes informed by iterative planning and sampling.